| 0 |
THE PUNISHER |
|
| Health |
300 |
| Movement Speed |
6 m/s |
|
 |
 |
| 1 |
Adjudication |
 |
Fire at enemies with Adjudication, his Automatic Rifle |
| Key |
Left Click |
| Casting |
Rapid-fire projectile |
| Damage |
20 damage per round |
| Damage Falloff |
Falloff begins at 20m, decreasing to 85% at 40m |
| Crosshair Spread Radius (at 10m) |
Up to a 0.075m radius. |
| Fire Rate |
10 rounds per second |
| Ammo |
40 |
| Critical Hit |
Yes |
|
|
| 1 |
Deliverance |
 |
Fire at enemies with Deliverance, his Shotgun |
| Key |
Left Click |
| Casting |
Shotgun projectiles that hit instantly |
| Damage |
10 damage per round |
| Damage Falloff |
Falloff begins at 8m, decreasing to 40% at 15m |
| Bullets Fired Each Cast |
16 |
| Crosshair Spread Radius (at 10m) |
0.6m |
| Fire Rate |
1.43 rounds per second |
| Ammo |
8 |
| Critical Hit |
Yes |
|
|
| 2 |
Final Judgement |
 |
Unleash two Gatling guns and missiles to attack enemies |
| Key |
Q |
| Casting |
Rapid-fire projectiles that hit instantly and have a tracking trajectory |
| Duration |
10s |
| Slow Rate While Idling |
-10% |
| Slow Rate While Shooting |
-30% |
| Energy Cost |
3400 |
| Gatling Gun |
|
| Damage |
8 damage per round |
| Damage Falloff |
Falloff begins at 20m, decreasing to 70% at 40m |
| Crosshair Spread Radius (at 10m) |
Start with a spread radius of 0.6m, which reduces to 0.3m after 50 shots, and further decreases to 0.15m after 100 shots |
| Fire Rate |
33.33 rounds per second |
| Ammo |
Infinite |
| Critical Hit |
Yes |
| Shoulder-mounted Missiles |
|
| Projectile Speed |
60 m/s |
| Damage |
50 |
| Interval Between Volleys |
3s |
| Interval Between Missiles |
0.3s |
| Maximum Number of Missiles Per Volley |
8 |
| Maximum Number of Locked-on Missiles Per Target |
3 |
| Maximum Locking Distance |
40m |
|
|
| 2 |
Vantage Connection |
 |
Launch a hook to generate a cable that enables the Punisher to move rapidly by pressing F |
| Key |
SHIFT |
| Casting |
Dash |
| Cable Attachment Angle |
20° - 160° |
| Cable Length |
5m - 35m |
| Dash Speed |
25 m/s |
| Cooldown |
20s |
|
|
| 2 |
Culling Turret |
 |
Deploy a Culling Turret that grounds Punisher and blocks damage from the front while dealing massive damage |
| Key |
E |
| Casting |
Rapid-fire projectiles that create a spell field upon impact |
| Damage |
10 damage per round |
| Explosion Damage |
10 damage per round |
| Explosion Range |
3m spherical radius |
| Crosshair Spread Radius (at 10m) |
Start with a spread radius of 0.2m, which reduces to 0.1m after 10 shots, and further decreases to 0.05m after 20 shots |
| Fire Rate |
12.5 rounds per second |
| Ammo |
200 |
| Turret Health |
600 |
| Cooldown |
20s |
|
|
| 2 |
Scourge Grenade |
 |
Throw a smoke grenade forward to obscure enemy vision and leap backward |
| Key |
Right Click |
| Casting |
Projectile with an arced trajectory |
| Projectile Speed |
40 m/s |
| Range |
5m spherical radius |
| Damage |
45 |
| Backward Jump Distance |
9m |
| Cooldown |
8s |
| Special Effect |
Create a temporary smokescreen that obstructs vision |
|
|
| 2 |
Warrior's Gaze |
 |
Retain vision of enemies that disappear from view for a short duration |
| Key |
Passive |
| Special Effect |
Retain vision of enemies that disappear from view for a short duration |
| Range |
30m spherical radius |
| Duration |
3s |
|
|
| 3 |
CUTTING-EDGE TECH |
 |
The Punisher upgrades Black Widow's arsenal, adding a Pulse Mode to her Red Room Rifle. While the ability is active, using Straight Shooter fires a pulse beam that deals piercing damage |
| Key |
Passive |
| Team-Up Bonus |
+25 Max Health, +5% Damage Boost |
|
|
| 3 |
JUSTICE SENSE |
 |
Daredevil shares the location of his Sonic Pursuit target with The Punisher. At the same time, The Punisher can launch a devil-infused shock grenade to damage and blind enemies |
| Key |
C |
| Casting |
Projectile with an arced trajectory |
| Projectile Speed |
40 m/s |
| Range |
5m spherical radius |
| Damage |
45 |
| Cooldown |
15s |
| Blind Effect Duration |
1.5s |
|
|
| 3 |
Ancient Judgement |
 |
The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher |
| Key |
X |
| Damage Reduction |
25% |
| Conversion Ratio |
50% |
|
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