JEFF THE LAND SHARK

2024/11/23

JEFF THE LAND SHARK

JEFF

STRATEGIST

Most landsharks are vicious creatures of the deep... but not Jeff! This adorable and mischievous little landshark brings splashes of joy and healing to every battle. But if the tide turns, Jeff can morph into a voracious beast, swallowing an army of foes in one giant gulp!

What's more huggable than a puppy, but hungrier than a great white? It's Jeff! This baby landshark may be one of the most unusual and adorable creatures to ever waddle his way out of the ocean. But anyone who's crossed Jeff's path can tell you that behind his sweet little bark is one nasty bite!

After getting captured and displayed as a curiosity at the Collector's Theme Park, Jeff broke free when the Timestream Entanglement scrambled reality. Now's his chance to prove he's a hero, one chomp at a time!

0 JEFF THE LAND SHARK  
Health 250
Movement Speed 6m/s
1 Joyful Splash Unleash a healing splash  
Key Left Click
Casting Rapid-fire, delayed projectile
Projectile Speed 100m/s
Healing Amount 130/s
Damage 70/s
Damage Falloff

Damage falloff starts at 15m to a maximum of 65% at 30m

Fire Rate 20 rounds per second
Ammo 100
 
1 Aqua Burst Launch a high-speed water sphere that bursts upon impact, dealing damage to enemies within range  
Key Right Click
Casting Single-cast projectile with delayed impact that also generates a spell field
Damage Projectile Damage: 25 damage per round, Spell Field Damage: 45 damage per cast
Range 3m spherical radius
Damage Falloff Falloff begins at 1m, decreasing to 50% at 3m (projectile damage has no falloff)
Projectile Speed 100m/s
Fire Rate 1.75 rounds per second
Cooldown 3 charges, with each charge taking 3s to recharge
Special Effect

Direct hits can launch enemies up

Critical Hit No
 
2 It's Jeff! Deep dive into the scene and resurface to swallow both enemies and allies within range, activating Hide and Seek for a brief duration before ejecting the swallowed heroes forward  
Key Q
Casting Targeted
Special Effect1 After swallowing allies and enemies, Jeff will deal damage to enemies and heal allies for the duration of the effect, during which they will also benefit from Hide and Seek
Special Effect2 It's Jeff! (Ultimate Ability) leaves an 8m radius Healing Pool at the point of activation that heals allies within range by 100/s. Healing Pool lasts for 8s
Range 10m radius,5m high cylindrical spell field
Damage 25/s
Healing Amount 225/s
Bonus Health (Ally)

Overflow healing on swallowed allies grants 45 Health per second as Bonus Health, up to 150

Duration 6s
Energy Cost 4500
 
2 Hide and Seek Dive into the scene with only his dorsal fin exposed, granting himself a Movement Boost. Jeff can heal while submerged and gains the wall-crawl ability  
Key SHIFT
Casting Instant Cast
Special Effect During the dive, gain Unstoppable, healing over time, and a Movement Boost, while Jeff's hitbox is reduced
Movement Boost 60%
Maximum Energy 120
Energy Cost 20/s
Energy Recovery Speed 15/s
Healing Amount 35/s
 
2 Healing Bubble Spit a bubble that heals the ally who collects it, granting them Healing Boost and Movement Boost while also launching up nearby enemies  
Key E
Casting Summons
Special Effect Touching the bubble will immediately activate its effect
Healing Amount 30/s
Healing Boost 15%
Movement Boost 60%
Buff Duration 4s
Duration 180s
Cooldown 3 charges, with each charge taking 6s to recharge
 
2 Oblivious Cuteness Reduce damage taken from critical hits  
Key Passive
Critical Hit Damage Reduction 50%
 
3 IT'S JEFF-NADO! 3_副本 When Storm activates Omega Hurricane and Jeff the Land Shark's It's Jeff is ready, they can unleash a powerful Team-Up Ability. During this period, Storm's Omega Hurricane merges with Jeff to form a Jeff-nado
Key Z
Select Range 60m radius, 90° fan-shaped area in front of Jeff
Swallow Time Required 1.5s
Warning before Swallow 0.1
Swallow Range 10m spherical radius spell field centered around Storm
Swallow Damage 80
Attack Interval 2 hits per second

 

 
3 GUARDIAN OF THE DEEP 6_副本 Venom shares his symbiotes with Jeff and Hela. Jeff's Guardian of the Deep links with nearby allies, providing continuous healing. When the effect ends, it releases a powerful healing burst, converting any excess into Bonus Health.   
Key X
Cooldown 20s
Range 10m spherical radius spell field
Continuous Healing Duration 5s
Continuous Healing Efficiency 60/s
One-time Healing Amount 70
Bonus Health 50
Bonus Health Falloff Falloff begins at 3s and decreases by 30/s

 

3 New Friends Jeff the Land Shark and Rocket Raccoon can ride on Groot's shoulders, receiving Damage Reduction
Key None
Casting Targeted
Range Up to 12m
Damage Reduction 35%
 
3 Jeff's Cuddle Buddy 连携-死侍-杰夫 Jeff the Land Shark and Rocket Raccoon can ride on Groot's shoulders, receiving Damage Reduction
Key C
Cooldown 35
Spell Field Range A cylindrical spell field with a 6m radius and a height of 6m.
Healing 50/s
Duration 5s
 
 
COMMING SOON