WINTER SOLDIER

2024/11/23

WINTER SOLDIER

JAMES BUCHANAN "BUCKY" BARNES

DUELIST

Terrifying experiments turned him into a brainwashed assassin, but now James Buchanan "Bucky" Barnes is in control of his own fate once again. With his enhanced mechanical arm, the Winter Soldier is primed to deliver earth-shattering blows to any foe in his path!

Captain America's sidekick during World War II, James Buchanan "Bucky" Barnes was thought to have been killed in action. In truth, he had been recovered by enemy forces and rebuilt into their ultimate assassin. But the Winter Soldier eventually broke his conditioning to become a hero once more.

Captured during an operation to sabotage Charteris Base, the Winter Soldier was subjected to horrific experiments at the hands of Hydra scientists. He was rescued by Hawkeye and a version of Captain America from the year 2099, who gifted an upgraded arm to his former partner.

0 WINTER SOLDIER  
Health 275
Movement Speed 6 m/s
1 Roterstern Fire explosive rounds with his blaster, Roterstern, damaging the target hit and enemies behind them.  
Key Left Click
Casting Straight-line projectile that generates a spell field upon impact
Projectile Speed 180 m/s
Projectile Damage 80
Range Cone-shaped spell field with a 5m radius and an apex angle of 90°
Spell Field Damage 45
Damage Falloff Falloff begins at 20m, decreasing to 70% at 40m
Fire Rate 2.5 rounds per second
Ammo 3
Critical Hit Projectile: Yes; Spell Field: No
Special Mechanic Enemies that take damage from the projectile will no longer receive damage from the spell field
 
2 Kraken Impact Leap high, then dash forward and slam down with the bionic arm, dealing damage to enemies in range, marking them for Culling. Marked enemies will perish instantly if their health falls below a certain threshold, recharging the bionic arm for another Kraken Impact within a short period  
Key Q
Casting Spherical Spell Field
Range 5m spherical radius
Spell Field Damage 70
Culling Duration 5s
Culling Threshold 20% Health
Next Kraken Impact After A Culling 8s
Energy Cost 3100
 
2 Trooper's Fist Dash forward, seizing enemies along the path and launching up enemies at the end of the dash  
Key SHIFT
Casting Movement-based damage ability
Average Speed 30 m/s
Maximum Distance 9m
Seize Damage 25
Range Length: 4.5m, Width: 4.5m, Height: 2m
Knockback Damage 65
Cooldown 10s
 
2 Tainted Voltage Charge up and launch a powerful electrical punch with the bionic arm in the target direction, dealing damage to enemies within range and Slowing them. This ability can Knock Down flying heroes  
Key E
Casting Projectile that fires in a straight trajectory
Projectile Speed 100 m/s
Damage 55
Slow Rate -35%
Slow Duration 2s
Special Mechanic Projectiles pierce through enemies
Cooldown 5s
 
2 Bionic Hook Charge up and launch a hook with his bionic arm, reeling in the first target hit and enemies lurking behind  
Key Right Click
Casting Straight-line projectile that generates a spell field upon impact
Projectile Speed 80 m/s
Charge Time 0.5s - 4s
Range The projectile can travel up to 10m with a 0.5s charge. As the charge time increases, it can reach a maximum distance of 20m with a 1s charge
Projectile Damage 15
Range Cone-shaped spell field with a 4.5m radius and an apex angle of 80°
Spell Field Damage 20
Cooldown 15s
 
2 Ceaseless Charge Roterstern reloads automatically while the bionic arm is in action, granting Bonus Health to the Winter Soldier  
Key Passive
Bonus Health (Self) 40 (Bionic Hook & Tainted Voltage), 50 (Trooper's Fist, Kraken Impact)
 
3 Stellar Impact Inspired by Captain America's resolve, Winter Soldier can leap to the aid of a designated ally, slamming the ground with his mechanical arm to damage nearby foes and grant Bonus Health to allies within range. Captain America and Winter Soldier can interact with each other once both parties confirm. The duo then collides and unleashes a shockwave that damages and slows enemies  
Key C
Damage 70
Range 8m spherical radius
Clash Damage 80
Clash Damage Range 10m spherical radius
Special Effect Stellar Impact also triggers the Ceaseless Charge passive effect
Bonus Health (Self) 30
Bonus Health (Ally) 50
Cooldown 12s

 

 
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