BLACK WIDOW

2024/12/04

BLACK WIDOW

NATASHA ROMANOVA

DUELIST

Natasha Romanova is the world's most elite spy in any era. Her mastery of the sniper rifle eliminates targets from afar, while her shock batons neutralize close-range threats. Black Widow is locked, loaded, and ready to deliver a fatal bite!

Trained from childhood in the infamous Red Room, Natasha Romanova became one of the most feared spies and saboteurs in the world. For years, she put her unrivaled combat skills to use as a member of the Avengers, keeping pace with some of the most powerful beings who ever lived.

Imbued with supersoldier-like treatments that vastly extended her lifespan, Black Widow outlived most of her enemies and allies. But her fight still rages on decades into the future, where she leads the Red Room in its ongoing effort to overthrow the tyrannical Doom 2099.

0 Black Widow  
Health 275
Movement Speed 600
1 Widow's Bite Baton Strike with the enhanced electric batons
Key Left Click
Casting Melee
Damage 45
Maximum Distance 3m
Fire Rate 2 strikes per second
 
1 Red Room Rifle Attack with the Red Room Rifle
Key Left Click
Casting Single-cast direct hit
Damage 40 damage per round
Damage Falloff Falloff begins at 10m, decreasing to 75% at 40m
Fire Rate 0.25s per hit
Ammo 20
Critical Hit Yes
 
2 ASSASSIN'S FOCUS Switch the Red Room Rifle to sniper mode. Shots fired in this state pierce through targets and deal increased damage  
Key Q
Energy Cost 2800
Bullet Damage 160
Rounds 6
Critical Hit Yes
Critical Hit Multiplier 1.5x
Fire Rate 0.8s/Round
Maximum Duration 12s
 
2 ELECTRO-PLASMA BLAST icon_103352 Fire an electro-plasma round forward. Upon hitting the environment or an enemy, it explodes and applies a Slow effect  
Key Right Click
Casting Charged release, with delayed projectiles.
Cooldown 10s
Projectile Speed 100 m/s
Explosion Range 3.5m to 5m radius spherical spell field
Explosion Damage 50~70
Slow Rate -0.40
Maximum Charge Time 1s
 
2 EDGE DANCER icon_103331 Unleash a spinning kick to Launch Up enemies. Landing the hit will allow her to zip to the target with a grappling hook for a second kick  
Key E
Casting Melee
Spinning Kick Damage 35
Maximum Distance 5m
Flying Kick Distance 12m
Second Flying Kick Damage 35
Flying Kick Stun Duration 0.2s
Flying Kick Casting Window 5s
Cooldown 15s
 
2 WIDOW'S BITE SLAM Leap toward a target area and slam the ground with her Widow's Bite gauntlet, dealing damage to enemies within range  
Key F
Casting Targeted
Damage 30
Cooldown 15s
Damage Range 5m radius
 
4 占位空格 鹰眼-PC 凤凰女-PC 占位空格

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4 ALLIED AGENTS icon_103394 Base Effect: Landing hits with Red Room Rifle builds  Focus. At three stacks, enter a Focused state where the next bullet gains the Hunter's Sight effect, granting Damage Boost and pierce effects.
Enhanced Effect: When teaming up with Hawkeye, landing a critical hit prevents the Focused state from expiring, allowing continuous enhanced fire until missing a crit.
Key Passive
Focus Gained on Crit 2 stacks
Focus Gained on Red Room Rifle Hit 1 stack
Focused State Bullet Damage 55 damage per round

0

4 ALLIED AGENTS icon_103394 Base Effect: Landing hits with Red Room Rifle builds  Focus. At three stacks, enter a Focused state where the next bullet gains the Hunter's Sight effect, granting Damage Boost and pierce effects.
Enhanced Effect: When teaming up with Hawkeye, landing a critical hit prevents the Focused state from expiring, allowing continuous enhanced fire until missing a crit.
Key Passive
Special Effect Landing a critical hit prevents the Focused state from expiring, allowing continuous enhanced fire until missing a crit.

0

4 BURNING BULLETS icon_103362 Base Effect: Activation grants the Red Room Rifle a Fire Rate Boost. Additionally, the Plasma Cannon projectile becomes a hitscan laser that no longer requires charging. Enhanced Effect: When teaming up with Phoenix, her Plasma Cannon gains a second ability charge.
Key Passive
Fire Rate Increase 15%
Plasma Cannon Damage 70
Plasma Cannon Cooldown 10s
Plasma CannonRange 5m spherical radius
Plasma Cannon Slow Effect 40% for 3s

1

4 BURNING BULLETS icon_103362 Base Effect: Activation grants the Red Room Rifle a Fire Rate Boost. Additionally, the Plasma Cannon projectile becomes a hitscan laser that no longer requires charging. Enhanced Effect: When teaming up with Phoenix, her Plasma Cannon gains a second ability charge.
Key Passive
Special Effect Plasma Cannon has 2 charges

1

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COMMING SOON