| 0 |
THE THING |
|
| Health |
750 |
| Movement Speed |
6m/s |
|
 |
 |
| 1 |
Rocky Jab |
 |
Rapidly punch forward |
| Key |
Left Click |
| Casting |
Single-cast Spell Field |
| Damage |
Double strike, 40 per hit |
| Attack Range |
4m |
| Attack Interval |
Double strike 0.33s between attacks, 1s between sets. |
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| 2 |
Stone Haymaker |
 |
Deliver a devastating Heavy Blow. Can Knock Down flying enemies. |
| Key |
Right Click |
| Casting |
Single-cast Spell Field |
| Damage |
55+10% of enemies' max Health per hit |
| Attack Range |
8m |
| Special Effect |
Move forward 3 meters while punching; gain Bonus Health equal to damage dealt (up to 100); once hit, this ability can knock down flying enemies to the ground |
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| 2 |
Yancy Street Charge |
 |
Continuously charge forward, launching up enemies and leaving behind a zone at the final position that prevents the use of mobility abilities |
| Key |
SHIFT |
| Movement Boost |
100% |
| Duration |
5s |
| Damage |
Charge: 30; ground slam: 20; immobilization zone: 15 per/s |
| Spell Field Range |
Ground slam: 8m radius, 2.5m high cylindrical spell field. Immobilization zone: 8m radius, 4m high cylindrical spell field |
| Cooldown |
10s |
| Special Effect |
Gain 200 Bonus Health during skill activation |
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| 2 |
Embattled Leap |
 |
Jump toward an ally and apply damage reduction to yourself and allies within the landing area |
| Key |
E |
| Casting |
Targeted |
| Maximum Distance |
20m |
| Cooldown |
Basic Cooldown 3s, with a charge of 10s per use |
| Special Effect |
Apply a 20% damage reduction effect to self and 20% damage reduction to all allies within 5m of his landing point for 3s |
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| 2 |
Battle Blitz |
 |
Jump toward an enemy and apply Vulnerability to enemies within the landing area |
| Key |
F |
| CASTING |
Targeted |
| MAXIMUM DISTANCE |
20m |
| COOLDOWN |
Basic Cooldown 3s, with a charge of 10s per use, shares the same Cooldown with the E Key ability |
| SPECIAL EFFECT |
Apply a 20% Vulnerability to all enemies within 5m of his landing point for 3s |
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| 2 |
Clobberin' Time |
 |
Use immense power to launch up all enemies in front of the Thing into the air |
| Key |
Q |
| Energy Cost |
2800 |
| Range |
Step spell field: 3m high, 10m wide, advancing 2m every 0.1 seconds, up to a maximum of 18m |
| Damage |
100 |
| Special Effect |
Stun duration 2.5s |
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| 2 |
Unyielding Will |
 |
Immune to launch-up, knock-back, and other displacement effects |
| Key |
PASSIVE |
| Special Effect |
Immune to launch-up, knock-back, and other displacement effects |
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| 3 |
Cosmic Fastball |
 |
Wolverine and The Thing can interact with each other. Once both parties confirm, The Thing can lift Wolverine and press the key to hurl him forward |
| Key |
Z |
| Casting |
Targeted |
| Maximum Distance |
20m |
| Cooldown |
3s when not thrown, 15s when thrown |
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| 3 |
GAMMA CHARGE |
 |
Hulk charges Black Panther and The Thing with gamma radiation. When Black Panther's health is low, he gains a gamma shield, becoming Unstoppable and blocking attacks. The Thing gains Gamma Gauntlets, boosting Damage and range of his Rocky Jab and Stone Haymaker. Dealing damage with these attacks grants Bonus Health, and maximum Bonus Health cap is increased |
| Key |
C |
| Cooldown |
25s |
| Ability Duration |
8s |
| Left Click Spell Field Max Distance |
5m |
| Left Click Spell Field Damage |
45 |
| Right Click Spell Field Max Distance |
9m |
| Right Click Spell Field Damage |
60+11% of enemy's maximum health |
| Max Bonus Health |
120 |
| Damage/Health Conversion |
1 |
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| 3 |
Flying Thing |
 |
Human Torch can lift The Thing into the air and slam him down, dealing damage, launching enemies, and creating a zone that disables mobility abilities |
| Key |
X |
| Cooldown |
Successfully interacted: 30s; fail to interact: 3s |
| Maximum Distance |
20m |
| Flight Speed |
15m/s |
| Slam Down Initial Horizontal Velocity |
15m/s |
| Maximum Flight Duration |
8s |
| Damage |
Launch-up spell field causes 30 damage; mobility abilities disabling spell field causes 15 damage per second |
| Launch Up Range |
A cylindrical spell field with a radius of 8m and a height of 1m |
| Mobility Abilities Disabling Range |
A cylindrical spell field with a radius of 8m and a height of 8m |
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