ELSA BLOODSTONE

2026/02/12

ELSA BLOODSTONE

ELSA BLOODSTONE

DUELIST

Born into a line of legendary monster hunters, Elsa Bloodstone boasts incredible physical prowess and an innate talent for subduing the creepiest of creatures. The instinct to hunt is in her blood, and every foe she faces inevitably becomes prey ensnared in her traps!

"Born into a long line of monster hunters, Elsa Bloodstone uses her mystic Bloodgem to boost her strength and longevity as she attempts to live up to her family's proud legacy.

After what seemed like an eternity hunting demons and monsters in her own collapsing timeline, Elsa was recruited by the Collector to capture rare and dangerous creatures from other realities. When her new partner, Deadpool, went rogue, Elsa was sent to restore order… only to discover that Deadpool had unleashed all the monsters in the Collector's Museum. What fun!

0 ELSA BLOODSTONE  
Health 250
Movement Speed 600
pc端-技能色块 移动-技能色块
1 DOUBLE-BARREL BLASTER 双管霰弹枪 Fire your shotgun forward  
Key Left Click
Casting Shotgun projectiles that hit instantly
Damage 4.5 per round
Damage Falloff Falloff begins at 20m, decreasing to 70% at 30m
Bullets Fired Each Cast 10
Crosshair Spread Radius(at 10m) 0.13m
Fire Rate The firing interval between shots is 0.12s, with an interval of 0.8s between each round of shooting
Ammo 12
Critical Hit Yes
 
1 MONSTER-PIERCER icon_105912 Unleash your elephant gun forward. Bullets pierce enemies and deal high damage  
Key Left Click
Casting Shotgun projectiles that hit instantly
Damage 13+0.8% of enemy's maximum health
Bullets Fired Each Cast 5
Crosshair Spread Radius (at 10m) 6m
Critical Hit No
 
2 INHERITED INSTINCT 猎人本能 Dealing damage increases hunting Instinct. Defeating enemies caught by Smoky Snare grants additional Instinct. Higher Instinct reduces the cooldown of Helix Advance  
Key PASSIVE
Instinct from KOs 100
Additional Instinct from KOs Caught by Smoky Snare 200
Damage/Instinct Conversion Rate 0.009
Special Effect 1 Instinct levels up when it reaches 100, up to 3 levels
Special Effect 2 For each Instinct level gained, reduce the cooldown of Helix Advance by 2s
 
2 RUTHLESS PURSUIT 穷追猛打 Dash forward, gaining Bonus Health and launching enemies hit. Follow up with a Double-Barrel Blaster shot that propels you backward and Slows enemies. Using either stage empowers your next Double-Barrel Blaster, transforming it into Monster-Piercer  
Key E
Casting Movement-based damage ability
Max Dash Speed 40m/s
Max Dash Duration 0.3s
Damage 30
Cooldown 8s
Special Effect 1 Launch up enemies hit, and activate the follow up in 5s
Special Effect 2 Using either stage empowers your next Double-Barrel Blaster, transforming it into Monster-Piercer
Bonus Health Every unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75
Follow Up  
Key E
Max Damage Distance 8m
Damage 30
Dash Speed 15 m/s
 
2 HELIX ADVANCE 狂花突进 Dash forward. Your next Double-Barrel Blaster becomes Monster-Piercer  
Key Shift
Max Dash Speed 27.5m/s
Max Dash Duration 0.28s
Special Effect In 6s after unleashing Helix Advance, the next Double-Barrel Blaster becomes Monster-Piercer
Special Effect 2 Every unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75
Cooldown 11s
 
2 LIVING BULLET 恶灵猎手 Fire a Living Bullet round that splits upon impact, seeking nearby enemies and marking each with a Spectral Sigil. Hitting marked targets with Double-Barrel Blaster or Monster-Piercer grants Elsa a brief Speed boost. Living Bullets deal extra damage to shields and enemies with Bonus Health  
Key Right Click
Projectile Speed 60m/s
Projectile Damage 60
Special Effect 1 After hits an enemy, the projectile splits to several bullets to trace the enemies in range
Tracing Range 8m radius spherical spell field
Maximum Splits 3
Cooldown 8s
Special Effect 2 Projectile deals 40 extra damage to shields and enemies with bonus health
Speed Boost Increase movement speed by 40% for 1s
 
2 SMOKY SNARE 迪亚波罗陷阱 Launch a trap containing the monster Diablo. Once deployed, it becomes Invisible and Invulnerable. When an enemy triggers it, Diablo Immobilizes and Damages them. Use to dash to the trapped enemy. Enemies can destroy Diablo to break free  
Key F
Cooldown 12s
Trap Health 100
Maximum Immobilizing Duration 1.2s
Special Effect 1 The trap becomes Invisible and Invulnerable after one-second deployment
Triggered Trap Damage Cause 5 damage every 0.2s, last 1.2s
Summons' Health 50
Special Effect 2 Defeat the summon to end the Immobolized state early
Special Effect 3 Elsa can dash to the enemy who triggers the trap
Maximum Select Distance 30m
Maximum Dash Duration 0.25s
Maximum Dash Speed 60m/s
 
2 APEX PREDATOR 终极狩猎游戏 Summon the Glartrox to charge forward. The Glartrox can be recalled to charge back toward Elsa. When colliding with terrain or upon return, it bites fiercely, dealing heavy damage  
Key Q
Energy Cost 3400
Glartrox Health 400
Glartrox Seize Damage 75
Glartrox Bite Damage 125
Special Effect 1 Enemies seized by Glartrox cannot use their abilities until it stops moving
Special Effect 2 Elsa can recall Glartrox at any time
Special Effect 3 When the Glartrox collides with terrain, returns, or reaches its maximum dash duration, it bites fiercely, dealing massive damage. If Glartrox is defeated, the bite will not be triggered
Glartrox Movement Speed 15m/s
Glartrox Maximum Dash Duration Maximum durations for dashing and returning are 3.5s each
Special Effect Glartrox cannot be critical hit. Drag 8 targets at most
 
3 BLOODSTONE'S BOOMBOX BULLETS icon_collaborativeskills_100056skill Deadpool hands Jeff the Land Shark a plushie. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range are healed! Elsa Bloodstone's Living Bullet changes to special rounds that Taunt targets with Deadpool's chatter, while Slowing, and damaging nearby enemies over time. Elsa can recall the rounds to heal based on damage dealt  
Key Right Click
Projectile Speed 60m/s
Projectile Damage First hit: 60; second hit: 40
Second Hit Damage Over Time 20/s for 2s
Slow Effect Reduce movement speed by 35% for 2s
Taunt Duration 2s
Damage/Healing Conversion Rate 30%

 

4 占位空格 恶魔恐龙 死侍-PC 占位空格

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4 PREHISTORIC TRAP icon_105902 Base Effect: After deploying the Smoky Snare trap, Diablo will monitor the area. If enemies approach, Diablo Immobilizes and Damages them. He also releases a lethal gas, causing continuous area damage.
Enhanced Effect: When teaming up with Devil Dinosaur, Elsa can store and deploy two Smoky Snares.
Key F
Trap Trigger Range 5m radius
Trap Damage 30
Lethal Gas Range 3m radius
Lethal Gas Duration 2s
Lethal Gas Damage 35/s

0

4 PREHISTORIC TRAP icon_105902 Base Effect: After deploying the Smoky Snare trap, Diablo will monitor the area. If enemies approach, Diablo Immobilizes and Damages them. He also releases a lethal gas, causing continuous area damage.
Enhanced Effect: When teaming up with Devil Dinosaur, Elsa can store and deploy two Smoky Snares.
Key F
Special Effect Up to 2 Smoky Snares can exist on the field simultaneously

0

4 LOUDMOUTH MERCS icon_105904 Base Effect: Living Bullet changes to special rounds that Taunt targets with Deadpool's chatter, while Slowing, and damaging nearby enemies over time. After a timer, the bullet auto-recalls, healing Elsa based on the damage dealt while adding one extra gauge block to her Inherited Instinct passive cap.
Enhanced Effect: When teaming up with Deadpool, Deadpool breaks the fourth wall, significantly boosting Instinct acquisition rate.
Key Right Click
Cooldown 8s
Projectile Damage 60
Split Bullet Damage 40
Damage Over Time 20/s for 2s
Slow Effect 25% for 2s

1

4 LOUDMOUTH MERCS icon_105904 Base Effect: Living Bullet changes to special rounds that Taunt targets with Deadpool's chatter, while Slowing, and damaging nearby enemies over time. After a timer, the bullet auto-recalls, healing Elsa based on the damage dealt while adding one extra gauge block to her Inherited Instinct passive cap.
Enhanced Effect: When teaming up with Deadpool, Deadpool breaks the fourth wall, significantly boosting Instinct acquisition rate.
Key Passive
Energy Gain Multiplier from Damage 0.0012

1

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