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IRON MAN
2024/11/23

IRON MAN

ANTHONY "TONY" STARK

DUELIST

Armed with superior intellect and a nanotech battlesuit of his own design, Tony Stark stands alongside gods as the Invincible Iron Man. His state of the art armor turns any battlefield into his personal playground, allowing him to steal the spotlight he so desperately desires.

Wounded by a weapon of his own design, billionaire inventor Tony Stark created a custom-made suit of armor to keep himself alive. Though his wounds have healed, his upgraded armor now saves the lives of countless others when Tony dons it to become the world’s greatest fighting machine—the invincible Iron Man!

When the legions of the night descended upon New York City, Iron Man and his fellow Avengers turned their tower into a stronghold. From there, Tony leads the effort to unravel the mysteries of Chronovium and to reverse the Timestream Entanglement.

0 IRON MAN  
Health 250
Movement Speed 6 m/s
Movement Mode Flight
1 Repulsor Blast Fire nano pulse cannons forward  
Key Left Click
Casting Straight-line projectile that generates a spell field upon impact
Ammo 100
Critical Hit No
Special Mechanic 1 After firing the one-handed repulsor twice in a row, the next attack will fire two repulsors at once
Special Mechanic 2 Repulsor Blast and Unibeam share the same ammo count
Projectile Speed 60 m/s
Damage 35
Range 3m spherical radius
Spell Field Damage 50
Spell Field Damage Falloff 40% falloff at 3m
Fire Rate 1.67 rounds per second
Ammo Consumption 10 damage per round
Two-handed Repulsors  
Projectile Speed 80 m/s
Damage 50
Range 5m spherical radius
Spell Field Damage 65
Spell Field Damage Falloff 40% falloff at 5m
Fire Rate 1.39 rounds per second
Ammo Consumption 16 damage per round
 
1 Repulsor Blast (Armor Overdrive) Fire nano pulse cannons forward  
Key Left Click
Casting Straight-line projectile that generates a spell field upon impact
Ammo Infinite
Critical Hit No
Projectile Speed 80m/s
Damage 45
Range 5m spherical radius
Spell Field Damage 65
Spell Field Damage Falloff 40% falloff at 5m
Fire Rate 1.33 rounds per second
 
1 Unibeam Fire nano pulse cannons forward  
Key Right Click
Casting Channeled
Ammo 100
Critical Hit No
Special Mechanic Repulsor Blast and Unibeam share the same ammo count
Beam Length 25m
Damage 140 damage per second
Ammo Consumption 10/s
 
1 Unibeam (Armor Overdrive) Fire nano pulse cannons forward  
Key Right Click
Casting Channeled
Ammo Infinite
Critical Hit No
Beam Length 25m
Damage 190/s
 
2 Invincible Pulse Cannon Fire a devastating pulse cannon in the targeted direction, delivering catastrophic damage to the targeted area upon impact  
Key Q
Casting Straight-line projectile that generates a spell field upon impact
Energy Cost 3400
Projectile Speed 25 m/s
Dispersive Spell Field Length: 15m, Width: 5m, Height: 5m
Damage Over Time 300/s
Explosion Range 10m spherical radius
Explosion Damage 1000
Spell Field Damage Falloff 5% falloff at 10m
Special Mechanic As the projectile travels, it creates a dispersive spell field that deals Damage Over Time to nearby enemies
 
2 Hyper-Velocity Activate Hyper-Velocity state for swift forward flight  
Key SHIFT
Movement Boost 100%
Maximum Energy 120
Energy Cost 15/s
Energy Recovery Speed 10/s
 
2 Hyper-Velocity (Armor Overdrive) Activate Hyper-Velocity state for swift forward flight  
Key SHIFT
Movement Boost 100%
Maximum Energy Infinite
 
2 Armor Overdrive Activate Armor Overdrive state, enhancing the damage of Repulsor Blast and Unibeam  
Key E
Duration 10s
Bonus Health 100
Cooldown 20s
Special Effect Each KO while Armor Overdrive is active extends its duration by 2s
 
2 Micro-Missile Barrage When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment  
Key F
Casting Scatter-type projectile that generates a spell area upon impact
Missiles 16
Projectile Speed 15 m/s
Range 2m spherical radius
Spell Field Damage 20 damage per round
Cooldown 8s
Special Mechanic Launch missiles directly beneath Iron Man
 
2 Micro-Missile Barrage (Armor Overdrive) When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment  
Key F
Casting Scatter-type projectile that generates a spell area upon impact
Missiles 18
Projectile Speed 60 m/s
Range 2m spherical radius
Spell Field Damage 15 damage per round
Cooldown 6s
Special Mechanic Launch in the direction of Iron Man's crosshair
 
3 NANO TECH 纳米射线_副本 When Iron Man, Ultron and Squirrel Girl team up, Ultron's Encephalo-Ray upgrades to Nano-Ray, firing a beam that pierces through all characters, dealing continuous damage to foes while healing allies; Squirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion!  
Key Passive
Team-Up Bonus 5% Damage Boost

 

 

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